Webway travel can be ridiculously confusing. Good thing we have this FAQ page. Below are some commonly asked questions about Webway travel. Have a question about Webway travel we haven’t answered below? Email us and we’ll add it to the lot (with an answer because we’re nice like that)!

3 sets of travelers leave 5 minutes apart with gate closures in between. 3 different “packets”, same origin and destination. The second traveler stops moving on the webpath for 1 hour. What happens? Does the 3rd set arrive at the destination immediately after the 1st, and the 2nd arrive an hour later?
In this circumstance, let us say that this particular webpath takes 2 hours to traverse. 1 and 3 would arrive at the endpoint after 2 hours. 2 (the one that stopped) would arrive after 3 hours.

What if the 1st set stops moving for 5 minutes? 6 minutes?
They would arrive at 2 hours, 5 minutes and 2 hours, 6 minutes.

What if the 3rd set sprints as fast as they can, and the 1st and 2nd both stop moving for 5 minutes?
1 and 2 arrive after 2 hours, 5 minutes. 3 arrives at 2 hours.

What if, within the first packet of travelers, 1 guy stops moving for an hour, but everyone else keeps moving the entire time?
The rest of the party arrives at 2 hours, that guy arrives at 3 hours.

None of these things tend to happen accurately at the Eclipse gate. There is apparently some sort of temporal instability.

How long does it take to open or close a gate?
If you are outside the webway and opening the gate while establishing a path, it takes 60 seconds. If you are inside the webway and opening the gate to exit, it opens instantly.

What about closing a gate? Does it also take 60 seconds to close a gate? Or does the gate automatically close when the webguide passes through it? Is this different for entering the webways and exiting the webways? What about at a node?
A gate stays open because a webguide is holding it open. When they stop trying the gate closes. It takes as long as it takes to say “gate closing”. This also means you cannot force a gate to close that is being held open. (Right now some of you are thinking “but I….” and “but you said…” yes, you did, and yes, I said. Those occurrences are in defiance of common knowledge.)

Does a web guide have to open the destination gate (or at Nodes) in order to let you out of the webpath you are currently on?

Is there a window of time after closing the gate that someone could open and enter into a previously created packet? Example: Adam spends 60 seconds, opens gate, steps through, and closes it. Bob runs up to the gate just as it closes. Can he halt it from closing if he is right there when it happens? Or if he gets there within 5 seconds of the close? etc.
If Bob has a hand on the gate when Adam is saying “Gate Closing”, then Bob can stop the closure. If Bob’s hand touches the gate 1 second after Adam finishes, the gate is closed, and Bob can’t access that path.

Would it be fair to assume that on occasion, a person may open a gate and there would be a group of people just sort of “waiting” on the other side to get in? Provided they didn’t have or had lost their web guide? Not talking just monsters, but actual travelers.
If someone was coming out of the webway at a world gate, this happens relatively regularly. They are not waiting to “get in” though. They are waiting on a guide. Travel in the webway without a guide isn’t really possible as you can’t exit a path. If you are on a path and lose your guide, you cannot transition through the Ephris barrier either at a world gate, or at a node. You are stuck until that webpath goes out of alignment and presumably the Epherium takes you.

Unless another guide opens the destination gate for you from outside on the other end, whether that be at a node or planetary gate, right?
No one except those in a given “packet” can perceive persons on a webpath. So if you lose you guide you are stuck on the path – no one can see or hear you and you just wait for the end to come. Then suddenly the path vanishes and you fall.