Rulebook

  1. General Rules for Play
  2. Character Creation
  3. Racial Abilities and Cultural Overview
  4. Advantages & Disadvantages
  5. Talents
  6. Weapons & Armor
  7. Combat Maneuvers
  8. Martial Disciplines (click on a name below to see only information for that school)
    1. Atar
    2. Gunsel
    3. Kataya
    4. Liago
    5. Matara
    6. Mikaeta
  9. Psionics, Cybernetics, and Mutations Overview
    1. Psionics (click on a name below to see only information for that school)
      1. Ba’Tul Psionics – Mentalism
      2. Ba’Tul Psionics – Metabolic
      3. Mag Moytura (Atlantean only)
      4. Ka’Tul Psionics – Cryokinesis
      5. Ka’Tul Psionics – Psychokinesis
      6. Ka’Tul Psionics – Pyrokinesis
      7. Ka’Tul Psionics – Telekinesis
    2. Cybernetics
    3. Mutations
      1. Adaptation
      2. Beast
      3. Brute
      4. Channeler (Free Szgany only)
      5. Mender
      6. Mental
      7. Null
  10. Production Recipe Lists
  11. Skills Cost Chart
  12. General Effects List
  13. Environmental Effects & Protections
  14. Wounds, Death, and Healing
    1. Basic Medical Labs

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